I am developing Biksel, a free / open source C library and set of tools for making pixel art oriented video games and other applications. Biksel is intended to be accessible to beginners with no prior programming experience, and is loosely inspired by the BASIC systems of old.
Biksel will run on GNU/Linux systems, including the Raspberry Pi. Version 1.0 of Biksel will support the following features:
It will also include a user manual in HTML format, and example programs.
A pre-release of Biksel is available for download:
See the file README in the source package for installation instructions.
The full release will be available shortly, and will differ from this pre-release as follows: