I am developing Biksel, a free / open source C library and set of tools for making pixel art oriented video games and other applications. Biksel is intended to be accessible to beginners with no prior programming experience, and is loosely inspired by the BASIC systems of old.
Biksel will run on GNU/Linux systems, including the Raspberry Pi. Version 1.0 of Biksel will support the following features:
It will also include a user manual in HTML format, and example programs.
The official release date for Biksel is 10th August
2018. In order to allow time for additional testing and
review, the release date for Biksel has been put
forward to 31st August 2018.